Posts Tagged ‘Flash’

Just thought I’d post this little tidbit.  When using Flash/action script to call the infamous ‘Loadvariables’ functions I have found that some browsers like IE like to grab cached results, for some reason it worked fine in Firefox but if you try to embedded IE in your programs you will run into the same problems.

In my case I call the same function and the server side takes care of the action.  And if your like me you may be calling the same page more than once quickly.  This issue got me for days, and worked on some computers and other didn’t.

So when calling your pages just add a fictional variable not used by your pages, I called my cache_buster and add ‘date’ and ‘time’  to get a 8-15 character number that should be unique, tricking the browser you are looking for a unique page and not grab from cache

loadVariables(""+new Date().getTime(), this);

One of the questions ive been asked is how to I put my flash script to grab data from the SQL database and provide updates if the device is on or off etc.

Well the awnser is, I dont. Like mentioned before to have your flash talk directly to a sql database you will need additional components which I dont want to install $$$, such as cold fusion or some advanced Flash stuff.  Again I want speed and functionality, especially if its only for a few users.

So what I did was use a internal web server which is installed with VB 2008, to do all the talking for me, more like a middle man.  for example my flash program talks to this web page using the ‘load’ function which sends data using the POST commands (example and the code runs and returns the values needed in a specific variable in this case ‘VALUE’. you can also use the LoadVariables command which explain that in this article.

Flash:Loading Variables from files into Flash

So here is a high level of what is being done in the background.

All all times the Insteon Server is updating the SQL Server with the status of the devices as they are turned on or off, so we dont need to connect there. Also note that the Local .net, SQL database and insteon server are all on the same box!

For example lets say I want to pull the status of device #14. (Fan in master bedroom)  This is what I would do from the Flash Program

Example in FLASH CLIENT;

Prepare: In Flash you will need to create a empty movie clip called ‘fan_master’.  Also have images already in your webpage in the location mentioned below. I call it right of the same page you can use your local library if you like.

Here are my images I use in my Flash program,  you may use them if you like (Just right click on them and use SAVE AS)



Off Button (small_button_on.png)

On Button (small_button_off.png)

In my actionScript, I would put on one of the frames;

var mfan:LoadVars = new LoadVars();
    mfan.onLoad = function() {

//------ Here I check the return value that is returned back as 'value' if its is ON then replace the fan_master 'movie' to the bulb on image
          if (mfan.value=="ON"){
            loadMovie("", fan_master);
        } else {
            loadMovie("", fan_master);
//---------------- do the actual opening of the webpage and pass the variable IN and the device im asking for


A description of my Devices Database is found here

‘————————— VB 2008 / WEBPAGE filename finddata.aspx

On my Server side I would grab the value on “IN” using the

 Protected Sub Page_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.Load
      '------- Device will hold the value of in 'IN' which is #14
      device = Context.Request.Params("IN")
      value = Lg_Get_Device_Status(device)
      Response.Write("value=" + value)
 End Sub

This will return to my program the following text
“value=ON” or “value=OFF”

‘——– Function to grab the device data by the device #

    Public Function Lg_Get_Device_Status(ByVal Marker As String) As String

        Dim sqlConnection10 As New System.Data.SqlClient.SqlConnection(ConnectionSTring) ' Set your connectionstring accordingly.
        Dim Cmd10 As New System.Data.SqlClient.SqlCommand

        '-------- We'll use the SqlDataReader to get the values of the table 
        Dim Reader As SqlClient.SqlDataReader

        Cmd10.CommandText = "SELECT * FROM Devices where Marker= '" + Marker + "'"
        Cmd10.Connection = sqlConnection10
        Reader = Cmd10.ExecuteReader()

        ' check for data, if not return 'FALSE'
        If Reader.HasRows = False Then
            Lg_Get_Device_Status = False
            Exit Function
        End If
        Lg_Get_Device_Status = Reader.Item("status")

    End Function

And there you have it, I do use the same file (finddata.aspx) for other stuff and you can easily query what is being passed and eventually act on it like this,

For example if I pass(showall=1) it would run another function, but that is another article.

        '------------------- SHOW ALL DEVICES
        If Context.Request.Params("showall") <> "" Then Show_insteon_devices() : Exit Sub

        '------------------- SHOW ALL DEVICES by MAC address
        If Context.Request.Params("showmacs") <> "" Then Show_insteon_devices_mac() : Exit Sub

        '------------------- SHOW ALL CONFIGS
        If Context.Request.Params("show_all_configs") <> "" Then Show_all_configs() : Exit Sub

Ok, now im really confused.  Actionscript 2.0 is what ive seen many people use today, and even many down loadable templates are in actionscript 2.0.  Why do I feel I need to jump to version 3.0.  Many of the commands are different, there is a lot of setting classes and other stuff which really pulls me the other way?.  but still inside something tells me go with actionscript 3?.  Let me give you and example,

Below we want to call a web page when a person presses a button,  Just like in VB you capture the ‘event’ that is the release event.

Actionscript 2.0

on (press) {
    gotoAndPlay("Menu_Scenes", 1);

Here is the same with, ActionScript 3.0


function clickHandler(evt:Object):void {
       trace("You just clicked me!");

Lets say you want to send some data to a web page here is, Actionscript 2.0

string=""+chours+":"+minutes+":00 "+ampm;
loadVariablesNum(string, 0);

Actionscript 3.0

// ----------------------- LOAD STUFF INTO SYSTEM

var myRequest:URLRequest = new URLRequest("http://mywebpage/out.php");
var myLoader:URLLoader = new URLLoader();
var myVariables:URLVariables = new URLVariables();

myVariables.wonder = "first"; = "second";
myRequest.method = URLRequestMethod.POST; = myVariables;

Yes sure you got a bunch of other features but I still think its a bit overkill… o well I think I just answered my question.
For what i’m using now version 2.0 will do fine.

Instead of re-inventing the wheel this is the document I used to get data for my flash variables

Basically using the “loadvariables” command you can read any file containing properly formated text, and just match up the variable with the variable in the text file, for example


The File ‘data.txt’ contains


If using more than one variable use the & (Ampersign) for example



Since my main database is SQL, I would have liked to read that data directly but unless you use Coldfussion and other goodies you not able to get data directly, but what you can do is have a backend page such as PHP,ASP or something else which does the query for you.

Last week I was working on automating the house’s coffee machine.  And a real neat feature I saw around was the ability to display updated content in flash.
In bare bones, simple copy and paste, below is the the code I used to update the clock each second.

Basically open a scene of one frame and insert the code below on it.

Here is a sample of my coffee machine with the time below.   The images were done in Photo Impact and the using Flash CS3 and ActionScript 2.0

In your flash script insert in to frame 0 the following code by right clicking on the frame and selecting ‘action’

In my example above just create a dynamic text with the var setting as ‘txtTime’
Please remove the ‘Comments’ before copy and pasting.’ they are for showing what is being done and will give you errors if not removed 🙂

'-------------------- Setup Variables
var timeint;
'---------------- Set the timer to run the function called 'timer' each second or 1000 milliseconds

'------------------------ the function itself
function timer() {

'--------------------- grab the date, and break down by hours, minutes and AM or PM
  oDate = new Date();
  nHours= oDate.getHours();
  nMinutes = oDate.getMinutes();
'------------------------------------ If minutes is less the 10 then add a 0 in front so it looks like 01,02,03 etc.
  if (nMinutes<10) nMinutes="0"+nMinutes;
  nSeconds = oDate.getSeconds();

'------------------------------------ If seconds is less the 10 then add a 0 in front so it looks like 01,02,03 etc.
  if (nSeconds<10) nSeconds="0"+nSeconds;

'---------------------------------------- If hours is over 24 then its PM.
  sAmPm = (nHours < 12) ? " AM" : " PM";
'--------------------------------- if hours >12 then subtract -12

  nHours = (nHours%12 == 0) ? 12 : nHours%12;

'--------------- Update Dynamic variabel to .txtTime on the _root layer. 
  _root.txtTime = nHours + ":" + nMinutes + ":" + nSeconds + sAmPm

stop();   '---------- Remember to stop the movie if not stopped somewhere else.